diff --git a/.buildozer b/.buildozer
deleted file mode 120000
index 50ad1b4c8846dd0c4ab7ec34444fd35bfbab2448..0000000000000000000000000000000000000000
--- a/.buildozer
+++ /dev/null
@@ -1 +0,0 @@
-/home/cse/.buildozer_share
\ No newline at end of file
diff --git a/.gitignore b/.gitignore
index cd4671cc426262b4805a15c8dbc6ca97b9217b44..c2fe8eff76ab18381b9e28454021d6dafbddb450 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,5 +1,28 @@
+# Mac file finder metadata
+.DS_Store
+# Windows file metadata
+._*
+# Thumbnail image caches
+Thumbs.db
+ethumbs.db
+# MS Office temporary file
+~*
+# Emacs backup file
+*~
+
+# Common
+bin
+
+# Python files
 *.pyc
 *.pyo
+__pycache__/
+
+# JetBrains (IntelliJ IDEA, PyCharm, etc) files
+.idea/
+cmake-build-*/
+*.iml
+*.iws
+*.ipr
+venv/
 
-.idea
-bin
diff --git a/buildozer.spec b/buildozer.spec
deleted file mode 100644
index df1b89fec3599561af0a32c0b340431bff4720fb..0000000000000000000000000000000000000000
--- a/buildozer.spec
+++ /dev/null
@@ -1,279 +0,0 @@
-[app]
-
-# (str) Title of your application
-title = Custom Widget Demo
-
-# (str) Package name
-package.name = custom_widget
-
-# (str) Package domain (needed for android/ios packaging)
-package.domain = edu.unl.cse.soft161
-
-# (str) Source code where the main.py live
-source.dir = .
-
-# (list) Source files to include (let empty to include all the files)
-source.include_exts = py,png,jpg,kv,atlas
-
-# (list) List of inclusions using pattern matching
-#source.include_patterns = assets/*,images/*.png
-
-# (list) Source files to exclude (let empty to not exclude anything)
-#source.exclude_exts = spec
-
-# (list) List of directory to exclude (let empty to not exclude anything)
-#source.exclude_dirs = tests, bin
-
-# (list) List of exclusions using pattern matching
-#source.exclude_patterns = license,images/*/*.jpg
-
-# (str) Application versioning (method 1)
-version = 1.0
-
-# (str) Application versioning (method 2)
-# version.regex = __version__ = ['"](.*)['"]
-# version.filename = %(source.dir)s/main.py
-
-# (list) Application requirements
-# comma separated e.g. requirements = sqlite3,kivy
-requirements = python3,kivy
-
-# (str) Custom source folders for requirements
-# Sets custom source for any requirements with recipes
-# requirements.source.kivy = ../../kivy
-
-# (list) Garden requirements
-#garden_requirements =
-
-# (str) Presplash of the application
-#presplash.filename = %(source.dir)s/data/presplash.png
-
-# (str) Icon of the application
-#icon.filename = %(source.dir)s/data/icon.png
-
-# (str) Supported orientation (one of landscape, portrait or all)
-orientation = landscape
-
-# (list) List of service to declare
-#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
-
-#
-# OSX Specific
-#
-
-#
-# author = © Copyright Info
-
-# change the major version of python used by the app
-osx.python_version = 3
-
-# Kivy version to use
-osx.kivy_version = 1.9.1
-
-#
-# Android specific
-#
-
-# (bool) Indicate if the application should be fullscreen or not
-fullscreen = 0
-
-# (string) Presplash background color (for new android toolchain)
-# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
-# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
-# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
-# olive, purple, silver, teal.
-#android.presplash_color = #FFFFFF
-
-# (list) Permissions
-#android.permissions = INTERNET
-
-# (int) Android API to use
-android.api = 21
-
-# (int) Minimum API required
-android.minapi = 21
-
-# (int) Android SDK version to use
-#android.sdk = 20
-
-# (str) Android NDK version to use
-android.ndk = 17c
-
-# (bool) Use --private data storage (True) or --dir public storage (False)
-#android.private_storage = True
-
-# (str) Android NDK directory (if empty, it will be automatically downloaded.)
-#android.ndk_path =
-
-# (str) Android SDK directory (if empty, it will be automatically downloaded.)
-#android.sdk_path =
-
-# (str) ANT directory (if empty, it will be automatically downloaded.)
-#android.ant_path =
-
-# (bool) If True, then skip trying to update the Android sdk
-# This can be useful to avoid excess Internet downloads or save time
-# when an update is due and you just want to test/build your package
-# android.skip_update = False
-
-# (str) Android entry point, default is ok for Kivy-based app
-#android.entrypoint = org.renpy.android.PythonActivity
-
-# (list) Pattern to whitelist for the whole project
-#android.whitelist =
-
-# (str) Path to a custom whitelist file
-#android.whitelist_src =
-
-# (str) Path to a custom blacklist file
-#android.blacklist_src =
-
-# (list) List of Java .jar files to add to the libs so that pyjnius can access
-# their classes. Don't add jars that you do not need, since extra jars can slow
-# down the build process. Allows wildcards matching, for example:
-# OUYA-ODK/libs/*.jar
-#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
-
-# (list) List of Java files to add to the android project (can be java or a
-# directory containing the files)
-#android.add_src =
-
-# (list) Android AAR archives to add (currently works only with sdl2_gradle
-# bootstrap)
-#android.add_aars =
-
-# (list) Gradle dependencies to add (currently works only with sdl2_gradle
-# bootstrap)
-#android.gradle_dependencies =
-
-# (list) Java classes to add as activities to the manifest.
-#android.add_activites = com.example.ExampleActivity
-
-# (str) python-for-android branch to use, defaults to stable
-p4a.branch = master
-
-# (str) OUYA Console category. Should be one of GAME or APP
-# If you leave this blank, OUYA support will not be enabled
-#android.ouya.category = GAME
-
-# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
-#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
-
-# (str) XML file to include as an intent filters in <activity> tag
-#android.manifest.intent_filters =
-
-# (str) launchMode to set for the main activity
-#android.manifest.launch_mode = standard
-
-# (list) Android additional libraries to copy into libs/armeabi
-#android.add_libs_armeabi = libs/android/*.so
-#android.add_libs_armeabi_v7a = libs/android-v7/*.so
-#android.add_libs_x86 = libs/android-x86/*.so
-#android.add_libs_mips = libs/android-mips/*.so
-
-# (bool) Indicate whether the screen should stay on
-# Don't forget to add the WAKE_LOCK permission if you set this to True
-#android.wakelock = False
-
-# (list) Android application meta-data to set (key=value format)
-#android.meta_data =
-
-# (list) Android library project to add (will be added in the
-# project.properties automatically.)
-#android.library_references =
-
-# (str) Android logcat filters to use
-#android.logcat_filters = *:S python:D
-
-# (bool) Copy library instead of making a libpymodules.so
-#android.copy_libs = 1
-
-# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86
-android.arch = armeabi-v7a
-
-#
-# Python for android (p4a) specific
-#
-
-# (str) python-for-android git clone directory (if empty, it will be automatically cloned from GitHub)
-#p4a.source_dir =
-
-# (str) The directory in which python-for-android should look for your own build recipes (if any)
-#p4a.local_recipes =
-
-# (str) Filename to the hook for p4a
-#p4a.hook =
-
-# (str) Bootstrap to use for android builds
-# p4a.bootstrap = sdl2
-
-# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
-#p4a.port =
-
-
-#
-# iOS specific
-#
-
-# (str) Path to a custom kivy-ios folder
-#ios.kivy_ios_dir = ../kivy-ios
-
-# (str) Name of the certificate to use for signing the debug version
-# Get a list of available identities: buildozer ios list_identities
-#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
-
-# (str) Name of the certificate to use for signing the release version
-#ios.codesign.release = %(ios.codesign.debug)s
-
-
-[buildozer]
-
-# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
-log_level = 1
-
-# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
-warn_on_root = 1
-
-# (str) Path to build artifact storage, absolute or relative to spec file
-# build_dir = ./.buildozer
-
-# (str) Path to build output (i.e. .apk, .ipa) storage
-# bin_dir = ./bin
-
-#    -----------------------------------------------------------------------------
-#    List as sections
-#
-#    You can define all the "list" as [section:key].
-#    Each line will be considered as a option to the list.
-#    Let's take [app] / source.exclude_patterns.
-#    Instead of doing:
-#
-#[app]
-#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
-#
-#    This can be translated into:
-#
-#[app:source.exclude_patterns]
-#license
-#data/audio/*.wav
-#data/images/original/*
-#
-
-
-#    -----------------------------------------------------------------------------
-#    Profiles
-#
-#    You can extend section / key with a profile
-#    For example, you want to deploy a demo version of your application without
-#    HD content. You could first change the title to add "(demo)" in the name
-#    and extend the excluded directories to remove the HD content.
-#
-#[app@demo]
-#title = My Application (demo)
-#
-#[app:source.exclude_patterns@demo]
-#images/hd/*
-#
-#    Then, invoke the command line with the "demo" profile:
-#
-#buildozer --profile demo android debug