text: 'A super harvester costs 5 food units to deploy and harvests 2 food rather than 1 assuming it is next to a thrower. If not, it will die.'
CaptionedSprite:
source: 'assets/ant_gangsta.gif'
text: 'I really don\'t know what this one does because I haven\'t programmed it yet...'
text: 'A gangsta ant costs 5 food and gains 1 ammo from each ant around it.'
CaptionedSprite:
source: 'assets/ant_protector.gif'
text: 'A protector ant costs 5 food to deploy and has no attack, but gains health depending on the number of adjacent ants, capping at 5 health.'
text: 'A protector ant costs 5 food to deploy and has no attack, but gains health depending on the number of adjacent ants, capping at 5 health, starting at 3.'
Paragraph:
text: 'To sacrifice an ant, which can be useful if you need space for new deployments, select the sacrifice tool and tap on the ant you want to sacrifice.'