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Brady James Garvin
quizzer
Commits
eb03dd34
Commit
eb03dd34
authored
6 years ago
by
Brady James Garvin
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Updated build files for the 2019 VM.
parent
480aeb19
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buildozer.spec
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buildozer.spec
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eb03dd34
/home/cse/.buildozer_share
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@@ -2,5 +2,4 @@
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@@ -2,5 +2,4 @@
*.pyo
*.pyo
.idea
.idea
.buildozer
bin
bin
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buildozer.spec
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@@ -36,7 +36,7 @@ version = 1.0
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@@ -36,7 +36,7 @@ version = 1.0
# (list) Application requirements
# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
# comma separated e.g. requirements = sqlite3,kivy
requirements = kivy
requirements =
python3,
kivy
# (str) Custom source folders for requirements
# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# Sets custom source for any requirements with recipes
...
@@ -88,16 +88,16 @@ fullscreen = 0
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@@ -88,16 +88,16 @@ fullscreen = 0
#android.permissions = INTERNET
#android.permissions = INTERNET
# (int) Android API to use
# (int) Android API to use
#
android.api = 1
9
android.api =
2
1
# (int) Minimum API required
# (int) Minimum API required
#
android.minapi =
9
android.minapi =
21
# (int) Android SDK version to use
# (int) Android SDK version to use
#android.sdk = 20
#android.sdk = 20
# (str) Android NDK version to use
# (str) Android NDK version to use
#
android.ndk =
9
c
android.ndk =
17
c
# (bool) Use --private data storage (True) or --dir public storage (False)
# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True
#android.private_storage = True
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@@ -146,8 +146,11 @@ fullscreen = 0
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@@ -146,8 +146,11 @@ fullscreen = 0
# bootstrap)
# bootstrap)
#android.gradle_dependencies =
#android.gradle_dependencies =
# (list) Java classes to add as activities to the manifest.
#android.add_activites = com.example.ExampleActivity
# (str) python-for-android branch to use, defaults to stable
# (str) python-for-android branch to use, defaults to stable
#
p4a.branch =
stable
p4a.branch =
master
# (str) OUYA Console category. Should be one of GAME or APP
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
# If you leave this blank, OUYA support will not be enabled
...
@@ -159,6 +162,9 @@ fullscreen = 0
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@@ -159,6 +162,9 @@ fullscreen = 0
# (str) XML file to include as an intent filters in <activity> tag
# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =
#android.manifest.intent_filters =
# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard
# (list) Android additional libraries to copy into libs/armeabi
# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
...
@@ -189,7 +195,7 @@ android.arch = armeabi-v7a
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@@ -189,7 +195,7 @@ android.arch = armeabi-v7a
# Python for android (p4a) specific
# Python for android (p4a) specific
#
#
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from
G
it
H
ub)
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from
g
it
h
ub)
#p4a.source_dir =
#p4a.source_dir =
# (str) The directory in which python-for-android should look for your own build recipes (if any)
# (str) The directory in which python-for-android should look for your own build recipes (if any)
...
@@ -201,6 +207,9 @@ android.arch = armeabi-v7a
...
@@ -201,6 +207,9 @@ android.arch = armeabi-v7a
# (str) Bootstrap to use for android builds
# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2
# p4a.bootstrap = sdl2
# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =
#
#
# iOS specific
# iOS specific
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@@ -220,7 +229,7 @@ android.arch = armeabi-v7a
...
@@ -220,7 +229,7 @@ android.arch = armeabi-v7a
[buildozer]
[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level =
2
log_level =
1
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
warn_on_root = 1
...
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